# Narratives & Games

Hypertexts can be structured to create narrative paths and games. While a typical website platform like [WordPress](https://wordpress.org/) can be used to create such experiences, tools like [Twine](https://twinery.org/) and [Scalar](https://scalar.me/anvc/scalar/) were designed specifically for such purposes.

### Paths

*A Case of Hysteria*, also an example of a digital exhibit, uses Scalar to create paths that take users through different topics.

[**Visit the site to explore the paths.**](https://scalar.usc.edu/works/a-case-of-hysteria/index)

![](https://1449868658-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MRQTcbFY8LmyitpJ2uH%2F-MS4dyrDhMfEM1S3122r%2F-MS4qV-VJO_a63JnC_Fv%2Fhypertext_scalar.png?alt=media\&token=07c457b4-61d8-493e-b00f-1e661bcedb10)

### Games

*The Anachronist,* created in Twine, is an example of both a narrative and a game in which players make choices that determine the outcome.&#x20;

[**Visit to interact with the game.**](http://peterlevine.ws/anachronist/)

![ The Anachronist  introduction page](https://1449868658-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MRQTcbFY8LmyitpJ2uH%2F-MRQuibDOLF3ia3ECTlP%2F-MRQvgeZOCBxVol1jyiZ%2Fhypertext_twine-anachronist.png?alt=media\&token=3a4a3e1a-e71d-4a5f-a72c-c84f5c2846fb)

![A page from the Anachronist ](https://1449868658-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MRQTcbFY8LmyitpJ2uH%2F-MS4dyrDhMfEM1S3122r%2F-MS4ldQQMUftSf-J9pzN%2Fhypertext_twine-page.png?alt=media\&token=399898e1-ce6f-4705-85d9-3e61e67f9006)
